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AI Insights · Timothy · December 2022

Top 5 Ultracasual Games Performance in the US, Q4 2022

Explore the performance of the top 5 ultracasual games on a unified platform in the United States during Q4 2022, including key metrics like weekly downloads, revenue, and active users.

Top 5 Ultracasual Games Performance in the US, Q4 2022

During the fourth quarter of 2022, the top 5 ultracasual games on a unified platform in the United States showcased varying trends in downloads, revenue, and active users. Below, we delve into the performance metrics of each game, sourced from Sensor Tower.

Goo: ASMR Slime Simulator from EXOMIND saw a steady decline in weekly revenue, starting at approximately $4K in late September and ending the year at around $2.8K. Weekly active users also trended downward, beginning the quarter with about 19.9K users and decreasing to roughly 13.4K by the end of December.

Fill The Fridge by Rollic Games experienced fluctuating weekly revenue, peaking at nearly $6K in late September and dipping to around $1K in mid-December. Weekly downloads showed an overall upward trend, starting at approximately 84K and reaching close to 57K by the end of the year. Active users decreased from around 335.9K to about 195.8K over the quarter.

Diamond Painting ASMR Coloring from CrazyLabs LTD maintained relatively stable weekly revenue, hovering around $1.7K to $2K. Downloads saw significant spikes, particularly in late November and December, with peaks at approximately 40.3K and 50.1K, respectively. Active users increased substantially from about 33K to over 85K by the quarter's end.

Slime it: Slime Game Simulator by Hapy Games had a varied revenue trend, starting at approximately $1.6K and declining to around $1.2K by the end of December. Downloads fluctuated significantly, peaking at around 3K in mid-November. Active users showed a consistent decline from approximately 34.2K to about 28.5K.

Slice Masters: ASMR Game by HYPERHUG exhibited a decreasing revenue trend, starting at around $2.8K in late September and ending the quarter at approximately $619. Downloads saw fluctuations, peaking in early November with about 26.8K. Active users increased from around 34.3K to roughly 68.7K by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2022